art-type thing: 3d pixel box - 1up
inspired by a nintendo-soaked childhood and an extreme zoom while in photoshop, i wondered what a 2d pixel-based character might look like rendered in the real world. after much cutting, much more sanding, and a little bit of painting i now know!
each 3/4” x 3/4” “pixel” was cut to a random height and hand sanded, then painted, glued to a backing board, and finally put inside a shadow box for display. had to fudge the dimensions a bit to fit the 12” shadow box, so instead of the traditional 16x16 layout it’s 15x15, but it came out better than i expected, and i’m happy with it. i can definitely see room for improvement in technique and method for the next one.
for more pics, feel free to browse my flickr set.


